Guillotines are another option.
More will just spawn and take their place.
More heads require more guillotines.
Can we not design guillotines that cut multiple heads at once, thus reducing the head to guillotine ratio?
You’re onto something here.
I guess we could stack the rich on top of each other. That way we wouldn’t even have to modify the guillotine. We’d just have to make sure the blade is extra sharp.
What really matters is the back-to-nose distance, this gives you the head-per-chop ratio but also drives the max-head-per-chop value which itself depends on the blade weight and max blade height which limited by the ceiling height if inside or the max free standing of the pillars if outside.
Are we foementing revolution or creating a new compression algorithm?
This guy guillotines.