

A subscription seems like the exact opposite of what GoG stands for. I buy a game, I own it forever. How does a subscription improve that?
A subscription seems like the exact opposite of what GoG stands for. I buy a game, I own it forever. How does a subscription improve that?
I’m not well versed in finance. Is this good news for Ubisoft or bad news?
Yeah, community-made Pokemon games really hit some heights in recent years. Too bad Nintendo is so opposed to the homebrew scene.
I had lots of fun with Pokémon Odyssey last year, patiently waiting for the final update that should come this year as well. As I said, 2025 is packed!
Between this update, the new Digimon Story game and LumenTale, looks like this year will be packed for monster collector enthusiasts.
And Pokémon, I guess, but I lost interest in that franchise years ago.
So sad about GoG’s revenue drop. It’s my store of choice and I genuinely find it more unintrusive than Steam, but if it keeps going like this, I wonder how long it will exist. Hopefully they manage to turn things around.
I really liked GI and i was saddened by their closure. Quality journalism (gaming and elsewhere) is dying, substituted by AI slop, paid influencers and clickbait articles.
Hopefully a few of the good ones remain. This is a step in the right direction.
To be fair, I don’t think any of the MS releases ever suffered from bugs at launch. At least from my experience, they always worked pretty consistently on release, aside from maybe a few exceptions - I remember ReCore having excruciatingly long respawn times, Redfall suffering from stuttering and inconsistent framerate, and Ori 2 not being as fluid as the predecessor on console when it released, but all these were still perfectly playable at launch.
I feel like their problem is always the quality and quantity of the content. I wonder if the middling reception of Avowed convinced them that the game requires a bit more work to compete in the crowded and very competitive landscape of open world RPGs.
How many years of development has this game had? I wonder if it’s another case of Microsoft Mismanagement™ or if it’s actually so huge and detailed that it’s actually worth all of this time spent in the works.
Quite the big step for gaming rights in the EU. In the last page, the document also mentions “whales” as “vulnerable people”, adding that a game targeting them specifically may run afoul of EU legislation when precaution are not taken to protect them from their impulses.
This may have a gigantic ripple effect in the industry – or it may not, if the industry decides that targeting whales in the US and China is more profitable than bowing to the EU.
Not much to say but this is the usual comment to thank you for your wonderful posts.
Enjoy Rome! Be sure to try our Carbonara at some point! :P